#pragma once
#include "Vertex.h"
#include "FlowPath.h"
#include <vector>

class FlowPathVertex
{
private:
	//FlowPathVertex* next;
	//Vertex* vertex;
	//vector<FlowPath*> inFlowPaths;
	//vector<FlowPath*> outFlowPaths;

public:
	//string getName(){return vertex->getName();}
	//FlowPathVertex* getNext(){return next;}
	//void setNext(FlowPathVertex* next){this->next = next;}
	FlowPathVertex(void);
	~FlowPathVertex(void);
};

